One of the things I tried to build into this setting, both in the mechanical design assumptions and the fluff, is that adventurers matter. There are even a number of pan-global items (the divine Pantheon for example) that could be used in developing another part of the world if one wanted. The design assumptions should be useful for anyone wishing to put together their own E6/P6 setting. Much of the material presented here will not, however, be specific to Resvier. I wanted to produce many minor sovereign states below the kingdom level within a fairly united cultural context because I felt that more accurately represented what the cultural and political situation of the Middle Ages represented across large areas. Resvier is a single area the size of a large nation-state that will be presented in some detail. I have not chosen to attempt to model a whole world, or even an especially large geographic area. This is a P6 setting, but it should feel like D&D in as many ways as possible. This does mean that a lot of standard D&D tropes get included, but I have tried to at least slightly subvert them at points to produce surprises. I did not want to cut out any classes or races during the design phase and instead structured assumptions to integrate them. This was done to allow for the utilization of as much content as possible and to thereby maximize player choice and storytelling options. Resvier is intended to be a fairly generic setting. However this setting should be backwards compatible to use 3.5 with little difficulty. I chose to utilize Pathfinder simply because the Pathfinder OGC pool is broader and it includes a variety of cool concepts I find useful, so that I can make fewer compromises during setting design and still get the setting I like – which the straight-up d20 SRD simply can’t provide. I decided to create this setting because I felt utilizing E6 restrictions allowed me to pull in all of the cool stuff I like from D&D, and to take advantage of its familiarity and archetypes, without dealing with the absurdities and verisimilitude breaking pretty much inherent in high-level D&D. Resvier is designed as a setting for P6 – utilizing the E6 rule set for Pathfinder. It is intended to compile this into a PDF when editing is complete. Anyone interested in this setting can PM me for a copy of the full draft document which has better formatting and navigation.
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